animatic for final animation project
Posted on December 13, 2011
I’m happy to show you the animatic for my final project – it’s a basic layout for the timing and key frames of a project. The assignment was to create an animation between 10 & 20 seconds long, employing the principles of animation we’ve learned throughout the semester. I am already slated to go over that running time, but hopefully will be able to complete it in time anyway… lots of in-betweens to complete before the deadline.
figure drawing – stretch & compress
Posted on December 6, 2011
In my figure drawing class, we recently had an assignment requiring stretching & compression of form – ie bending of limbs, torso, etc so that you can see the compression on the bent side and the way the form stretches on the opposite side. Nick helped me take reference photos of myself so you may recognize the model :).
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| don’t mind me, just conjuring up a fireball |
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| hiding from said fireball |
pompeii dog animation
Posted on December 3, 2011
I was nervous about approaching a 4-legged walk for my animation class – the 2-legged cycles seemed like enough! But I think I like 4 legs better – with an upright walk you still have the same number of appendages, but a 4-legged walk everything’s closer together and easier to sync up than swinging arms.
I knew from the moment I saw this little dog statue in at the Museum of Science’s “Day in Pompeii” exhibit that I wanted to see it move. It’s so rotund and its bulging eyes gave it so much personality. It might be hard to see in the photo – I snapped this with my iphone and it was only about 1.5 inches long. It was in a section of the exhibit called “burial objects”, unearthed from a city that was entirely buried itself.
Here’s my first pass at the animation – I tried to keep the design really simple:
I realized after the fact that the face was unintentionally phallic – maybe a freudian slip? I’ve been told that the city itself is packed with erotic art, although they didn’t import much of that for the family-oriented Museum of Science exhibit.
In any case, my instructor suggested that eyes with pupils would be more expressive and he encouraged more structure in the feet, since the version above could maybe be interpreted as some kind of cow. I incorporated the suggestions and added a background pan, so that the poor little dog could gingerly step through the destroyed city:
I am pretty happy with this one, my favorite so far.
bird walk
Posted on November 29, 2011
Walk cycles are pretty difficult to do – you’ve got arms & legs moving all over, the whole body moving up & down – lots of pieces to keep track of. It takes at least 16 drawings to get a good cycle down. I didn’t love my first attempt at a profile walk cycle this semester – I kind of jumped into it without really thinking about the character, so it turned out kind of bland. In fact, I don’t even feel like posting it, so I won’t.
On my second try, I designed a new character, and intended to have the walk be kind of slow and sad. I like the way this bird turned out but not sure it really looks sad – although the head is down I think the legs get a little jaunty. I also avoided arm swings by making teeny little vestigial wings. I like it anyway, and here it is:
(Wait! Before you watch it, keep in mind that I didn’t have a chance to draw all the details of the head all the way through – the face disappears at one point, please disregard and focus on the body movement, if you can).
toddlers & babies
Posted on November 25, 2011
smiling victorians & norma jean
Posted on November 24, 2011
Some work from week 9 of my figure drawing class – the first one comes from a great reference site, retronaut.co – you could spend hours looking through their fantastic images. This image is from their “Smiling Victorians” set – I love those photos, as the people seem so much more alive than the serious images you usually see from that time.
This one’s a drawing of Marilyn Monroe when she was still Norma Jean:
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fishbunny take animation
Posted on November 23, 2011
Remember this little fishbunny character, turning its head? I’ve added a “take” to it… as in “double take”. It’s too bad I haven’t worked on sound yet, I think this little guy would like a sound effect.
emotion study drawings
Posted on November 16, 2011
ears: facial feature study
Posted on November 12, 2011
Here’s the last installment of facial features from week 7 of my figure drawing class.
Oh ears. You used to seem so amorphous and vague! But now I am armed with a little anatomy understanding and you don’t scare me anymore.
This tutorial from Stan Prokopenko really helped me understand some basics of ear construction (if you’re interested in basic facial feature drawing, he does a fantastic job of showing the basic geometric shapes that create complex forms – here’s a link to the rest of his tutorials).
Most ears are shaped sort of like a question mark on the outside, with a letter “y” making up the bulk of the upper part, inside the rim (see the top of the first image). This info has helped me enormously – can you see those basic shapes in the ears I’ve drawn here?
mouth: facial feature study
Posted on November 8, 2011
Sarah Lynne Reul











